HEARTBEAT v1.11 is now live!


HEARTBEAT v1.11 is now live! For the full changelog read below:

v1.11
-Added instructions on title screen for entering fullscreen.
-Added a proper framerate lock for those running the game higher than 60FPS.
-Added an option to disable animated backgrounds. Can be found under "File" on the in-game menu.
-Fixed an issue with certain files being missing on Linux. (Text2 & Particles3)
-Added the option to skip to a certain point after getting one of the endings.
-Added hints when interacting with missing Cheevos.
-Improved achievement support.
-Fixed a potential gameover when leaving the arena, and also after a cutscene in Harbei Grotto.
-The Mog section of the Sporegano entry in the dex can now be scrolled through.
-Replaced the Red Sewers card with the Ku-ji Inn card.
-Flying enemies in the arena can now be scanned and added to your dex. (NOTE: Endurance Circuit enemies still do not count towards this)
-Fixed an issue where Zappy Oni's "Balloon Pop" would hit 3x instead of 1x.
-Various other typos, passability issues, and fixes.

v1.10
-Added a quest center in Harbei to track which side-quests are available.
-Replaced the Red Sewers with a new area that includes a new quest available post-game.
-Overhauled various SFX and BGM.
-Using June's computer once will now add it to your menu.
-There's now a side-quest available at Tiny Oni Island that will let you unlock music tracks.
-Arenas have been overhauled so enemies will continue to appear as they are killed.
-Fixed several issues with Peppy Jack's trial.
-Fix a passability issue at Cirruwa Road that prevented the player from getting a certain weapon.
-Various other typos, passability issues, and fixes.

v1.09
-Fixed an issue where random events were faster than intended.
-Fixed jittering issue due to diagonal movement. 
-Fang now gives you the correct reward for passing in every fish.
-Nyx gauge no longer depletes in non-hostile areas.
-Fixed a potential softlock after an encounter in the Smallmart Backroom.
-Corrected issues with certain Wukong Shop cards.
-Re-aligned enemies on June's comp.
-Klein's weapons should now be synced.
-Restored missing fishing spots in Sporegano.
-Fixed the credits when re-watching them at Eve's house.
-Various other typos, passability issues, and fixes.

v1.08
-Version info now shows up on title screen.
-Memory issues should now be minimized. Crashing should be resolved.
-Save limit has been bumped up to 30 slots.
-Save file numbers have been changed to match .rpgsave files.
-Always Dash is now turned off by default.
-Post-game Conjure ability has been overhauled.
-Moves can be purchased from Zheng's frag shop regardless of who is present.
-Arena record times should save properly now.
-When entering an area with solo Klein, correct battle music should play.
-Pulse drain effect on β Orionis now functions properly.
-Hound minigame can now be skipped if failed enough times.
-Adjusted alchemy's progress bar.
-Moth companion now shows the correct portrait in battle results.
-Certain cards in Huo's game shop have been updated.
-Troz's "Underworld Hero" skill now targets all.
-Sheepsquatch-B's "Ray Burst" skill has been replaced with "Patch 'em Up!"
-Added a missing fishing spot to Los Monstruos.
-Corrected an issue with a respawning sprout in Cave of Jack.
-Enemies in Cave of Jack should now spawn as the correct colors.
-Battle music should now properly reset under certain conditions.
-Fixed an issue where Eve would get duplicated when using June's comp or arena.
-Various other typos and fixes.

v1.07
-Restored a missing graphic from June's comp.
-June's comp now resets properly when exiting from the second screen.
-Fixed an issue where Blitz would appear twice.
-Fixed Shep's shop post-game.
-Added additional auto-saves.
-Fixed various skills having incorrect properties.
-Fixed an issue with Zheng's DNA Fragment shop selections being disabled.
-Restored Steve's card missing from the third card machine.
-Various other typos and fixes.

v.1.06
-Fixed a major bug when viewing Sporegano on June's computer.
-Reduced the amount of enemies that spawn in Sporegano.
-Screen no longer dims when leaving the boat to Arctario.
-Restored Eve's Static Hold skill.
-Fixed several skills including Luca's Sampling Scrape.
-Cleaned up the Hall of Exodus tileset.
-All party members now have full health when entering the arena.
-Fixed a bug where a gameover could occur when using Conjure.
-Fixed Zheng's DNA fragment shop in post-game.
-Fixed a post-game sequence break regarding Yorshk.
-Various other typos and fixes.

v.1.05
-Fixed a collision issue for a house in Chumburg.
-Changed the contents of the third card draw machine.
-Fixed an issue with one of the endings not changing the correct flags.
-Fixed a bug where handing in the Dusk Gem would cause the screen to black out.
-Corrected the font color for DNA names.
-Added in several missing fishing spots.
-Added in more autosave spots.
-Fixed certain bosses & enemies having incorrect types.
-Various other typos and fixes. 

v1.04
-Updated more collision errors in Hall of Exodus.
-Fixed certain bosses & enemies having incorrect types.
-Various other typos and fixes. 

v1.03
-Updated a collision error in Hall of Exodus.
-Updated a collision error in on of the Sporegano huts.
-Added in some missing NPCs on June's computer.
-All of the portraits on June's computer have been re-aligned.
-Corrected some misinformation on June's computer.
-Re-aligned the Power Up animation in battle.
-Added in auto-saves after cluster fights and more.
-Fixed Sheepsquatch-B's moveset.
-Restored a missing graphic from the fish museum.
-Restored certain maps missing from the previous update.
-Added in missing fishing spots in a Froxeter cave and in Otecho Path.
-Fixed a bug when re-reading the journal in Eve's room.
-Fixed a bug where you'd gain two chickens rather than one.
-Various other typos and fixes. 

v1.02 
-Fixed a collision issue with a speed puzzle.
-Updated some graphics in Zheng's tutorial.
-Various other typos and fixes. 

v1.01 
-Restored graphics missing from the menu.

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Comments

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I played for a handful of hours, and was vaguely interested in where it might be going if it ever started to pick up the pace, but I wasn't actually enjoying anything. Then I learned the developer is an incredibly obsessed and spiteful transphobe. Awesome! Now I don't have to keep playing! I'm thankful the other team members have distanced themselves from her. The music is nice.

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lol you don't have comments on the main page because yall are transphobic gits

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You're the only person I've seen who cares about anything the developers have said. This game is amazing and people like you are the reason nobody will remember it outside of the controversy.

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"people like you are the reason nobody will remember it outside of the controversy."


Good?

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good

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Can't see anywhere else to post it, but I just gotta say. This was shockingly dull and boring. I've had more fun afternoons in waiting room.
Try to add some spice to your next project, okay?